package characters;

import attacks.AttackMethod;
import attacks.MeleeAttack;

public class Minotaur extends Monster {
   /**
    * Minotaur starts with this amount of life.
    */
   public static final int LIFE = 30;
   /**
    * Base attack method of Minotaur
    */
   public static final AttackMethod ATTACK_METHOD = new MeleeAttack();
   /**
    * Minotaur's guard points.
    */
   public static final int GUARD = 0;

   public Minotaur(String name, int level) {
      super(name, Minotaur.LIFE, Minotaur.ATTACK_METHOD, level, Minotaur.GUARD);
   }

}
